Dylanvir
Dylanvir

Dylanvir · The upgrade center

Built to play.
Room to grow.

Explore the games and guided studies, step inside the studios, and follow what’s taking shape next. Browse the public readings freely. Keep your purchases together with one Dylanvir ID.

Featured browser editions

A team of your own.

Available now
Football management

Sunday Sims

In development · current browser build

This is an unfinished browser game. Features and balance are still changing. The purchase is for the current build.

The current browser football management game. Manage a team and play through seasons.

$19.99 USD · one-time browser purchase

Soccer management

America’s Sport

The current browser soccer management game. Manage your club and play through matches.

$14.99 USD · one-time browser purchase

These purchases include the current browser editions. Future Apple or Steam editions are separate.

More to play today

Find your next game.

The full shelf & free games →

Prices are USD for one-time browser purchases. Review the edition and final total before paying.

Looking for the iPhone apps?

See current availability and installation instructions for Bhabi, Trivia and Flag Guess. Browser purchases and Apple purchases are separate.

iPhone availability →

Guided Atlas studies

Go further into a subject.

All lessons & collections →

Start with a free reading. Each complete study adds guided exercises, a private field note and a record of your progress on your Dylanvir account.

The full Atlas, Hawaiʻi and Alaric editions are still in preparation. See what’s planned →

Create. Study. Make it yours.

Beyond the game.

Character Creator

Shape a face and keep named versions in this browser. Export a character code to carry your work to another device.

Open Character Creator →

Tattoo Studio

Bring your own photo and artwork, explore the placement, then keep a private account project or export an image.

Open Tattoo Studio →

Inside development

See the next worlds take shape.

A look at the prototypes as they are being built. These projects are not on sale yet.

Early strategy-game prototype: a regional map of the Americas with a river campaign and council controls.
October 2026 map study, shown under its earlier Commonwealth name.

Strategy in the Americas · In development

Unnamed project

A strategy game taking shape around the peoples, places and decisions of the Americas.

In the prototype
The local prototype has an explorable regional map and a river campaign with council decisions, family, a chronicle and saves.
Taking shape next
Settlement building and a deeper campaign are in development. The wider map is a setting to explore; its regions are not yet separate playable campaigns.
Development history

This project is currently unnamed. Earlier development used Commonwealth, then briefly DA on October 16, 2026. This image keeps that earlier stage visible. The map’s colors are illustrative regions, not historical political borders.

Map geography uses public-domain Natural Earth data.

Annual Warfare prototype showing a practice carbine in a sunlit training yard with targets.
October 2026 training-yard study, shown under its earlier Gunfight name.

First-person arena combat · In development

Annual Warfare

A compact arena game being built around aiming, movement and the feel of each weapon.

In the prototype
The local prototype includes a firing range, practice opponents, round play, weapon handling and reloads.
Taking shape next
Online competition, account linking, controller support and a Steam release are still being developed. There is no public download or purchase yet.
Development history

Annual Warfare is the current name; earlier development used Gunfight. The yard shown here is the October 16 environment study. Earlier blockouts remain part of its development history; materials and weapon presentation continue to change.

Website purchases

Your purchases. Your Dylanvir ID.

  1. Choose a game or guided study.

    Explore its public page and what’s included. Review purchase shows the current price and edition.

  2. Sign in, then pay with Square.

    Use the Dylanvir ID you want to keep your purchase with. Square shows the payment methods available to you.

  3. Return to your purchases.

    After payment is confirmed, open your game or study from your library using that same Dylanvir ID.

What changed in October?

October 16: completed guided studies now sit alongside browser games, both leading to the existing purchase review and shared library. Development previews follow the available work. The public readings remain free.

Browser game checkout moved to Square, and each game’s page keeps its earlier price visible in the pricing history. Existing ownership is retained. The showcase now brings available editions, creative studios and development previews together.

The Americas strategy project is currently unnamed; earlier working names were Commonwealth and DA. Gunfight is now named Annual Warfare. Apple availability remains on the apps page; no Steam release date is being announced here.